Results for spec@!opengl 3.2@layered-rendering@clear-color-all-types 1d_array single_level

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.136539
Stdout
Clearing each layer individually
Probing level 0, layer 0
Probing level 0, layer 1
Probe color at (0,0)
  Expected: 255 0 0 255
  Observed: 0 0 0 0
Probing level 0, layer 2
Probe color at (0,0)
  Expected: 255 0 0 255
  Observed: 128 146 205 162
Probing level 0, layer 3
Probe color at (0,0)
  Expected: 255 0 0 255
  Observed: 13 0 0 0
Clearing all layers in miplevel 0 at once
Probing level 0, layer 0
Probing level 0, layer 1
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 0 0 0 0
Probing level 0, layer 2
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 128 146 205 162
Probing level 0, layer 3
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 13 0 0 0
Stderr
SWR detected AVX2
vert shader  0x7f6fa8934000
frag shader  0x7f6fa8932000
creating surface with multiple layers, rendering to first layer only
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/gl-3.2-layered-rendering-clear-color-all-types 1d_array single_level -auto -fbo
dmesg

        

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